Nacon to acquire LotR: Gollum developer Daedalic Entertainment
One publisher to rule them all
In the latest in an ever-increasing litany of industry mergers and acquisitions, publisher Nacon has announced its intention to purchase studio Daedalic Entertainment.
The acquisition, reported to close for around €53 million ($60 million USD), will see Nacon acquire the Hamburg-based studio and its catalog of adventure game IPs. The two companies are no stranger to one another, already currently working together on the upcoming release The Lord of the Rings: Gollum.
“We knew, through our current collaboration on Gollum, that Nacon and Daedalic share the same values and the same objectives to deliver unique experiences to gamers,” remarks Nacon CEO Alain Falc in a press release. “Therefore, it seemed logical to go further together and we’re extremely happy of this acquisition. It represents a significant step in Nacon’s strategy.”
“After eventful years in which we always came out on top, I feel proud looking back at the past 15 years and the development of the company,” agrees Daedalic founder and CEO Carsten Fichtelmann. “Daedalic Entertainment has established itself as a publisher and developer of exceptional games across various genres and on all relevant platforms and has cemented that position globally. Together with Nacon, we are now taking the next step to further develop our catalogue of games created by our own team as well as many incredible indie studios.”
Daedalic Entertainment will continue to operate under its current management, with Nacon providing studio support in regards to the development, financing, marketing, and distribution of the studio’s future titles. Nacon itself has been coming into its own as a confident player in the AA gaming space, and currently has multiple intriguing releases on the horizon, including robotic RPG Steelrising, monster masher Rogue Lords, and cinematic actioner RoboCop: Rogue City.